In Caveman Stories you control a Caveman who, at the beginning of an ice age, got lost from his tribe and now must fight to survive and find a way back home. You will not want to miss this adventure!
Something is causing the world to become cold and covered by “white dirt”. For us, it’s easy to recognize and survive in the snow, but for the cavemans who have never experienced this before, it can be a big challenge!
Some Screenshots:
Of course, you can see a lot more on the Steam Page. :D.
I posted the english version of the trailer in my channel! Check it out:
Answering some questions:
I started the development of this game on early 2017, in my University, spent about 3 months developing them until I finished a closed release (to present in my university). Them, I stopped the development and returned working on in dec/2017 (and I’m developing since them). I’m creating alost everything alone. I’ve Eric Bergamo in the team (Uniday Studio) that created the soundtrack for the game. I also had some help of two friends to figure out the story (when I started the development).
Update: I’m finishing up some gameplay aspects and making some polishes + analysing people playing the game (play testers). I’ll publish a gameplay soon. (And remember: April 10 it will be available on Steam!)
Hey guys, new Updates: Finally a gameplay Trailer!
Caveman Stories - Gameplay Trailer:
Steam Page:
I don’t understand much the lack of feedbacks that I’m recieving here on BA… Anyway, any feedback are welcome! I’m trying to release the game on April 11. If Steam aproves the final details until there, it will be awesome!
Congratulations on your game release! I haven’t played the game yet, but judging by the gameplay trailer, the game overall looks well done, with professional-level artwork, characters, smooth animation, and exciting gameplay. It’s immediately clear the game is about survival, using resources at your disposal to craft weapons and fend off mennacing predators. I can’t say much more in terms of gameplay and feel until axtually playing the game so I will update this post and make a more in depth review then. It’s great to see a game made in Blender on the steam marketplace!
Here is two interesting screenshots for you: The first one shows the game in an early stage of development (probably during the first month), when I was making the blocking for the map and testing stuffs.
And finally,something that I’m herry happy with: A screenshot for the game this week, showing some stuff that I’m still developing to include in an Update for the game on Steam!
I’m also fixing and implementing a lot of suggestiongs that I’m recieving from the comunnity, so feel free to write any feedbacks that you want! Thanks!
----- EDIT
Note that I added some vertices to the head of the character to make them less “squared”.
Congrats!..this game looks realy great.
…I would, and it’s just my opinion, i’d change that health indicator … heart yes but i’d make them flat without shading and maybe just white or darker red…these shaded hearts, disrupt the overall hud 's design…according to me.