Hi.
Using rigify Metarig (Cat) I tried to generate a Rig for a rather non-cat creature.
Mostly it works well. But on the Eyes I run into problems.
The Rig I generated with rigify showed correct bone positions for the eyes in the edit mode (Fuchur_Rigify_Generated.jpg, image below). But outside edit mode, constraints mix up everything unexpectedly (Fuchur_Rigify_Generated.jpg, image above).
Not sure how to solve this, do you have an idea?
Blend file for rig attached. You need to generate Rig from Metarig first.
Regards,
Leonard.
Attachments
Fuchur_rig.blend (540 KB)