Hey guys, I’m a blender/3D modeling noob here, and I’m trying to recreate characters like this as my end goal: https://www.unrealengine.com/marketplace/polygon-knights-pack.
So, I’ve been practicing modeling human base rigs from scratch to help me start down this endeavor.
I’ve been learning blender for a couple months now but this is the first project I’ve tried myself. Any advice can help!
Let me know your thoughts, tips, and any other advice on how I could achieve their style
Thanks!