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  1. #1
    Member
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    Mar 2013
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    382

    OSL bundle for 3ds max 2019 (and more).

    OSL support is biggest new feature of 3ds Max 2019. And it has many scripts bundled with it. Here they are on github: https://github.com/ADN-DevTech/3dsMax-OSL-Shaders

    I tried some of them. It seems they all working with Cycles out of the box:

    osl_max_blender34534.png
    Last edited by Ko.; 23-Mar-18 at 10:53.



  2. #2
    Glad you like them! All shaders are licensed under Apache 2.0 and hence are free to use anywhere.

    Adding OSL to max was a fun project.

    For those curious about the integration, see my video here:


    /Z



  3. #3
    Anytime I tried osl rendering in blender it was super slow. This made me completely ignore any osl shader I could get. Am I doing something wrong or am I right to avoid osl shaders if rendering with cycles?



  4. #4
    Member Secrop's Avatar
    Join Date
    Dec 2011
    Location
    Berlin
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    2,072
    Originally Posted by lacilaci86 View Post
    Anytime I tried osl rendering in blender it was super slow. This made me completely ignore any osl shader I could get. Am I doing something wrong or am I right to avoid osl shaders if rendering with cycles?
    tip #01: always pack all textures into the blend file (at least for the rendering). OIIO is much faster reading packed textures than referenced textures.



  5. #5
    Member numen22's Avatar
    Join Date
    Feb 2016
    Location
    Sofia
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    5
    Originally Posted by MasterZap View Post
    Glad you like them! All shaders are licensed under Apache 2.0 and hence are free to use anywhere.

    Adding OSL to max was a fun project.

    For those curious about the integration, see my video here:


    /Z
    Thanks for that,
    I see it as a great addition to Max and also to make them free to use.



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