mesh not visible in render preview

Hello everyone, i am working on a watch.
I made a cilinder and cut out some booleans.

But now I see the mesh in object mode but not in my render.

I checked all the visible and hide things , and ca’nt find anything wrong.

I attach the the file and hope that somebody knows what wrong.twst2_FORUM.blend (1 MB)

Hey Fozja ! I’ve encountered the same problem with two glass cylinders, I’ll see if I can remember how to fix it (it’s been awhile)

I’ve found the problem!

Select your hidden object, go to object settings> Cycles settings> enable everything under ray visibility EXCEPT for Shadow Catcher


Hope this helps :slight_smile:

Nice model by the way !

Thanks Archer Fish,

Top this it.
I search over 4 hours of what it could be.

Thanks

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