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  1. #1

    [Addon] Duplicate Tools

    I made addon.This addon allows to replace the selected face with the instance of the selected mesh.

    The object to replace need to have its origin at the center.
    The face to be replaced need to be parallel to axis.

    Last edited by nedrops; 16-Apr-18 at 11:00.

  2. #2
    Member Safetyman's Avatar
    Join Date
    Mar 2010
    Maryland, USA
    Neato -- I'll have to try this out. Thanks.
    Quicksand has no sense of humor
    DeviantArt | Sketchfab

  3. #3
    Join Date
    Dec 2009
    Cape Town
    Looks very useful and fun, will try it out

  4. #4
    Member Darcvizer's Avatar
    Join Date
    Jan 2014
    Many thanks, very useful tool!

  5. #5
    Looks like "dupliFaces" feature of Blender - or i miss something?
    Btw, there is similar plugin named "Tissue", in default Blender addons. It can use any quad (even distorted) for clone orientation, can create very interesting results too.
    Last edited by IPv6; 09-Apr-18 at 09:55.

  6. #6
    Very interesting. Could you place it on github ?

  7. #7
    Got it to work, but I had to experiment with the bl_info. And it appears under a tab of another addon I didn't expect it to appear.
    But great idea. Works well. Thanks!

  8. #8
    Join Date
    Oct 2014
    Chernivtsi, Ukraine
    Good work. Thanks for sharing

  9. #9
    I played with it for a while, and realize this is a really powerful tool.
    It encourage a modulair modelling approach and its memory friendly.
    What I did is making first some assets, like 1x1 tiles with combinations of insets, bevels, ridges, spikes etc.
    Later on you can edit the duplicates anywhere if need.

    The only thing I had to keep an eye on is to give a proper name for the assets under the "Data Object Data" tab to find my assets easily back.

    Looks simple but a must have addon.

  10. #10
    Originally Posted by soul View Post
    Very interesting. Could you place it on github ?
    Thank you.
    Sorry. I'm not familar with github.
    GitHubGist here:

  11. #11
    It looks very promising. And there is a lot in common with such plug-ins as AMT Mesh Blend for Maya and the Polystein Kit of Modo. Maybe you need to copy some of the functionality from them?

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