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Thread: BMX bike

  1. #1

    BMX bike


    I'm working on a bike. It supposed to be short, "let's just get warmed up" project and I kind of lost track of time after a while. From simple render to animation to low poly game asset (maybe). It's a learning experience, that's for sure.

    The high poly model it's finished, although I tweak things and fix mesh once a while for better normal map baking (and mistakes made when I worked drunk). I learned and added working drivers that makes wheels, pedals, gears spin. Chain works too, but I don't know how to make it moving in low poly...
    Click image for larger version. 

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    LP is 2,5 k faces so far. Lot more to do and to optimize.
    Click image for larger version. 

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  2. #2

    Low poly done. First pass was 6672 tris. After a friend (lot better modeler) took a look and taught me some stuff I manage to optimize it to 5648.Click image for larger version. 

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    It's UV mapping time.

    EDIT: UV mapping done. Could really use some better island packing addon/software tho.
    Click image for larger version. 

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    "wheel cones" are on separate UV map. Those need some space for alpha map.
    Normal map baking time... already dreading it.
    Last edited by TenMICu; 16-Apr-18 at 16:59.

  3. #3
    Hello, there! Nice one
    What's its use for?

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