Substance painter car paint to blender cycles

Hi. How can texture (car paint only) in substance painter and and use that exported textures in cycles. Now i only have a simple glossy material with a dust layer in substance painter. Any help would be greatly appreciated. Thanks

The Principled BSDF has inputs for specular, metallic, glossy, etc so you should be able to input your substance materials using that on your object in Blender.