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  1. #1

    Principle shader: how do I control the color of my wooden log

    Hi, im quite new to Blender so plz bare with me ;-)
    Im trying to control the color of my wooden log with the RGB node.. is this the correct way to do it?

    ps: ive uploaded the .blend file

    Thank you

    Tommy Olesen
    Attached Files Attached Files



  2. #2
    Yup, that's how you do it.

    However, you'll have to change the display mode in the 3D Viewport before you'll see it. Have a look at where the green arrow points:

    Click image for larger version. 

Name:	screenshot.jpg 
Views:	7 
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    Changing to Texture, Material or Render will show the texture map you've applied.



  3. #3
    Originally Posted by mublenphoact View Post
    Yup, that's how you do it.

    However, you'll have to change the display mode in the 3D Viewport before you'll see it. Have a look at where the green arrow points:

    Click image for larger version. 

Name:	screenshot.jpg 
Views:	7 
Size:	497.7 KB 
ID:	521343

    Changing to Texture, Material or Render will show the texture map you've applied.
    Yeah, i can see it in texture-mode, but i only can switch between dark and/or light color (or on/off if you will) when using the invert-node, on itself (without the invert node) I cannot get the RGB-node to do anything... im looking for a way to control the "color spectrum" in a finer and more subtle way (hope that it explains it clear enough)



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