Glass Issue!

Hey guys,

So this is what i am trying to make and i have a white plane behind the glass material and everything looks fine! But as soon as i remove the plane from the background, everything goes dark and even my glass shader looks weird! it almost looks like a mirror and it loses the transparency (alpha channel).

https://blenderartists.org/forum/attachment.php?attachmentid=521605&d=1524170445&thumb=1

https://blenderartists.org/forum/attachment.php?attachmentid=521606&d=1524170461&thumb=1

Do you know whats wrong and how i can solve this issue?

I want to get the glass completely transparent with alpha channel so that later, i can add alpha over the white background!

best,

Keep your stuff together!

Thread: Glass Problem!