Hello,
I wanted to share my 2nd exterior project. This time I wanted to challenge myself to make realistic nature as a surrounding for architecture. Graswald assets were perfect for this purpose. Everything created in Blender and rendered with Cycles (1000 samples, denoising enabled). Post-pro in Photoshop and Lightroom.
Thanks mate! World is an HDRI sky and the lawn consists of around 18 separate particle systems.I can’t really give you a screenshot of the entire scene since all the trees are displayed as bounding boxes to prevent my computer from exploding. However, here’s a little viewport image with all the particle systems enabled (only the amount of particles is different):
Real Neat!! The vegetation does take quite a lot of the scene, it makes the house blend well, especially its modern look. Great lighting too… Great job!!
A detail sprang to my eyes tho, the rows of “ball bushes” seem to be mirrored…
I’m currently working on a house made of 44’ containers, long way to tho…
Thanx for sharing… Spreads good ideas!!
Cheers!!