I got a extreme simulation, a system 6 GPU’s isnt able to render it.
The only option left over is to render everything width good old BI
Glad fully we still live in 2.79
So i adjusted all cycles materials, unlinked shader materials edited them and made the shaders work in BI.
However there is one thing i miss and that is shadows.
Even if i go to “visible layers” (object mode) create a surface and a monkey no shadow is shown.
What property in BI disables shadows allthogether for everything?.
I got enabled recieve shadows and cast shadows but its not working inside this blend file (not even for new objects and new materials)