[Node Group] Texture Axis Clipping WIP

Hello everyone,

because I wanted to clip a Background Sky Texture to above the horizon only and after I got some help I decided
to make a node group which purpose it is to clip a texture on an axis.

The node group I created is currently able to control the position of the clipping border and the easing strength.

Im still trying to set up a working Axis Rotation. If anyone could help with this I’d be really glad!

Also I plan to add the ability to “squeeze” textures into their clipping areas and stretch them when moving the clipping border.
Another feature would be textures for the border shape.

Here’s the .blend, feel free to play around with it and upload a better version:
Axis_Clipping.1.blend (565 KB)

This is what it looks like on an object:



And as a background:

PS: It would be good when a mod could move this in the correct subforum.

Some stuff of interest may be in this video:

I think you can figure out how to alter some aspects to this particular application.

Thanks, I’ll look into it and try to implement new features.