Right im getting really confused here.
Im making models for Unity3D and im confused about what TO do and what NOT to do.
As far as I know, unity does not support Node editing. Ok, that renders a parts of tutorials partly useless.
Also im wanting to use Paint Texture mode, which I THINK needs Cycles Renderer which then requires Node editing???
See, im really confused :eek:
I feel im getting bits of incomplete, unstrung information. (Thats just how I feel)
Can someone make a quick step-by-step summary of what the procedure is? Everything’s blending together (Yes that was indeed pun intended :evilgrin:)