PyOPENGL + blender

I’m a python programmer
I just found blender Think it’s really cool, I’m just a noob with it
but here is my question: " Is it possible to make a 3d model in blender and use it in a let’s say game you make in pyOPENGL , or any other languages ?"
if yes are there related articles on this subject
thnx advanced
Kemu

You’d have to write an export script. With Python, take an object, read all vertices, faces, etc. and make a file, write the opengl code to make that object.

Wybren van Keulen
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