Hi,
another newby question:
I want to create a mesh-object, give it a name, and change
it´s position. Here´s what I tried so far:
m = NMesh.GetRaw()
v=NMesh.Vert(1.0,0.0,0.0)
m.verts.append(v)
…
f=NMesh.Face()
f.v.append(o.verts[0])
…
o.faces.append(f)
NMesh.PutRaw(o, “NAME”, 1)
Blender.Redraw()
now, how can I convert this mesh into a real object and move it
around?
I´ve tried the following, but it doesn´t work:
o=Blender.Object.Get(“NAME”)
o.LocX=200
:-?