How do you mode an object from one .blend file to another…?
open the other
hit shift+f1 [or do file->append]
select the blend file you want to append from
open the objects [if you choose meshes or lamps when you import it will not work], select the ones you want and hit load library
I was wondering the exact same thing. How can I get a mesh from one blend file to another?
If you Append a mesh from the “Mesh” menu in Shft-F1, then only the MeshData is appended; you need to select it from the ME: menu in F9 and assign it to an existing Object. However, if you select a Mesh Object from the “Object” menu in Shft-F1 then an Object is appended with its mesh data intact.
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