Blendering for years now I spent the most of the time with modeling. Therefore I had to press and hold (!) the middle mouse button, which is in fact a mouse wheel, intensely for pan/rot the view. This permanent burden hurted my index finger more and more every day. I hope no nerv is damaged or something. This is neither a joke nor funny! Believe me, using Blender is not fun any more if touching the mouse wheel causes you pain.
Yes, I know the “Emulate 3 Button Mouse” feature. But if you need more than a workaround this not precise enough. And using the middle finger for MMB is something I never liked at all.
In time of need you also try unorthodox solutions, like reconfiguring your mouse, exchanging functions of MMB and RMB. But that confused me when using one of the other bureau computers. And former pals who don’t know real pain ask things like: “You know how to reach context menu?” F*** y**! And a week later I gave it up.
So I went to the mall looking for a substitution to replace my fully functional Logitech mouse. I hate such futile things. Being there hords of kindergarden kids were also “testing” the exhibited mice. “Yes, I really want to buy one of these!” But that was not as easy as I thought, always in mind, how it would be to press this or that mouse wheel a thousand, million, billion times. My index finger showed a psychosomatic reaction. Why do all mice have so unergonomic mouse wheels? Why can’t manufacturers broaden wheeles a bit? I bet, the guys at Logitech never heared of Blender. Then I searched for a 4-button mouse, one for the thumb which could be configured as MMB. They do have everything, mice for gamers, with lasers, with buttons where no healthful person would expect them. But of course what they had not, you guessed it, was one with an ergonomically placed, robust thumb button for a rational price. So I went home without a new Blender mouse to mull over who should be blamed and sued for this whole mess.
To calm down I played a bit with the Silo demo - what a relief to configure your own mouse settings, not to mention your own hot keys. But this is a feature which I would estimate at the earliest for Blender 3.0. Sure, Blender is developed rapidly and new features are added every month, but attention should be paid on some more basic scopes. I truely remember how long it took to integrate the undo feature. Deja vu here.
So I ask you now: What should I do? Invest in a dedicated Blender mouse (with money that should be better donated to Blender foundation)? Or buy a customisable modeling tool for a bit more? I’m still undecided now.
Do you have similar experiences?
I do love Blender (but love sometimes sucks).