I want to know how to:
-
set the name of the newly created mesh,
-change the name of the mesh once I linked it to the current scene
cheers
I want to know how to:
cheers
Hi,
This bit of code may point you in the right direction (from a script I’m working on - I found out how to do the name bit from somewhere on the web ).
# make a new mesh (called eachwp)
eachwp = Blender.NMesh.GetRaw()
# add the verts/faces etc
#specific a name for the new mesh
name = "foo"
# send the new object out into blender world
Blender.NMesh.PutRaw(eachwp,name)
#Since the newly created object is the first object in the getselected list
#we can link to it using this:
Blender.Object.GetSelected()[0].name = name
# Reaquire the object and check all is where it should be!
newwp = Blender.Object.Get(name)
newwp.Layer = 8
Hope that helps
Stephen