Yes, I started out with 2.25, no luck there either. I am using 2.2.2 Python. It runs great under X11’s IDLE interface, but won’t load “.so” modules in Blender.
I’m guessing it can’t handle these for the same reason the Mac “plugins” don’t work either?
Hi, I’m mostly artist with a little geek mixed in. Thus, I’m not so bright. One of the posts I often look forward to see updated is the pythonpath 101.
If there are any mac os X blender users who are successful could you please share with the rest of us your environment, settings, variables, versions, etcetera.
I long for the day to be able to use some of these scripts like yable and for importing from Wings3d. I pray it’s not just a dream.