Some how blender took 2 GB and won’t free them,here’s what happened.
I decided to make a smoke anim. where the smoke passes trough a system of pipes,it was all ready,and because I wanted more detail,I increased the smoke “division” to 64 and the High Res Division to 2,and I started to bake it…20 min later,I got that “running low on disc space” pop-up,at that time,I ignored it,but some time later Blender crashed,no error,just closed,and now I have 0 bytes on the drive Blender is on…I tried restarting but that didn’t fix it,Blender also won’t start.
My guess is that some where ,there are cache files for the smoke,that take all the space,but I can’t find them. Please help .
not to worry,I fixed it,I just did a search for any thing created today,and found them. but why didn’t Blender delete them automatically? I also found 2 GB worth of other caches,of previous,fluid & soft body bakes .