1.70a object emission sunshafts help required

i have in 1.70a using the sun position script made a scene using a sphere as the sun

my issues is is that the sphere just looks like a white circle in the sky and hardly sun like (Unless you are missing your atmosphere)

i am using cycles render and i have the sphere emitting light by making a material using surface emission (make a material and select emission in the surface bit under the surface sub menu thing) with strength set to 700 and the colour to a yellow (that changes the emission colour)

i would attach the file but for some reason the upload thing does not work and apparently i cannot put links in (unless i can then i will happily supply a dropbox link so someone can have a look at what i’m attempting to do and give me pointers as to how i can do what i am trying to do)

i have a sphere that i am using as a sun with the sun position script and i am trying to make a sunshaft like effect (as well as make it more sun like it currently just looks like a large white ball in the sky)

i am using cycles render and the emission is done through the materials thing (surface emission)

i have just tried to make a similar post but that one disappeared and i have no idea why so if it suddenly turns up sorry about that

Sounds like you want glow or glare. These are jobs for compositing.

ah i thought it would be a lighting topic

do i start a new thread in compositing and post processing or can this thread be moved there?

Moved to Support / Compositing and Post Processing