1 on 1 Arena

Just to let everyone know I’ll be away between the 24th of November to the end of January next year. So don’t assume that I dropped this game. Seya

Its been a while since I used Blender last and you could say I am a noob and you’d be right.

One night I hoped on my computer and played Worms and Liero. Both are addicting games that are simple to use and understand. But when I was playing Liero a thought hit me, I should make a pvp (player vs player) game in blender.

With that idea in mind I stopped playing and had a long hard think…

5 minutes later…

Bingo. How about a pvp where the player can chose from a range of era’s or ages to set the game play in. e.g. medieval, present, future. there are more but you get the idea. When the player choses an era the level and weapons and characters all match up to that selection.

So if the player choses “Medieval” then his character will fight with swords, shields etc. Present would be guns, body armor etc…

After I had this basic idea of what the game would be about I began to make parts of the “Present” level. This is what I have done so far.


http://i281.photobucket.com/albums/kk219/SavageBattleMonkey/4.jpg

These are in-game screenies of the “Present” level so far. I have made the models (which in these images where simple) and the textures for everything so far.

Tell me what you think!

p.s. Shadows would be cool hey:eyebrowlift2:

is it going to FPS? networkable? or what?

There’s not much to judge there, but that green background is really distracting.

the textures are somewhat bland, you need more scratches, not blotches. try using accual photos, or the noise modifier.

Try a green ammo boxes, Grey floor, and leave the brown walls for nice contrast. I love shooting games!

Cheers for the comments. I agree with Rozzy the colours are to similar and I think green ammo boxes would be far better.

It will be FPS. But if networking is to difficult which I think it may be it will have to be a Player vs Bot.

The green background is there because I was doing some green screen tests with the image earlier. I think i’ll change it to black.

http://i281.photobucket.com/albums/kk219/SavageBattleMonkey/7.jpg
http://i281.photobucket.com/albums/kk219/SavageBattleMonkey/8.jpg
http://i281.photobucket.com/albums/kk219/SavageBattleMonkey/9.jpg

what is that?

It’s a hallway, obviously.

Looks pretty good so far! Maybe throw some walls on that, and stuff. :slight_smile:

Yeah I’ll add some walls in soon. And yes this is a hallway that will hopefully have booby traps set throughout it. So the player has to worry about them as well as the enemy.

Hello Again.

I have been working some more on the map. Here’s what I’m up to at the moment.
http://i281.photobucket.com/albums/kk219/SavageBattleMonkey/2-1.jpg
http://i281.photobucket.com/albums/kk219/SavageBattleMonkey/3-1.jpg
http://i281.photobucket.com/albums/kk219/SavageBattleMonkey/1-1.jpg
http://i281.photobucket.com/albums/kk219/SavageBattleMonkey/4-1.jpg

I have made some changes to the game play. In the center of each map will be a home base area. The aim of the game is to be the first to stay withing that area for 2 minutes. While you must also stop the enemy from entering. If both you and the enemy are in the Home area then no time will be awarded to either.

To keep the enemy away there will be a range of weapons suitable for each map type. In this map there will be a hunting knife, smg and pistol. If I do manage it would be cool if the player could pick up ammo boxes and other things and throw them at the enemy.

I have a basic design ready for the pistol. And I have begun on the texture for it.
http://i281.photobucket.com/albums/kk219/SavageBattleMonkey/5.jpg
http://i281.photobucket.com/albums/kk219/SavageBattleMonkey/6.jpg

Next I will start adding things inside the arena. Such as some ditches and traps, also razor wire fences, crates, tables, rubbish and maybe some lights hanging from the ceiling.

This is coming along nicely. Good job on the map so far!

Cheers

Wilkie

wow a hallway and a gun

Ignore the sarcasitc comment above, Captain Kirk. You’re doing really well, keep it up!

oh know i was really surprised the gun look good but the hallway is bland

Here is an update on the gun.
http://i281.photobucket.com/albums/kk219/SavageBattleMonkey/2-2.jpg
http://i281.photobucket.com/albums/kk219/SavageBattleMonkey/3-2.jpg
http://i281.photobucket.com/albums/kk219/SavageBattleMonkey/1-2.jpg

Looks pretty cool mate. What sort of style were you aiming for with the graphics?

this looks good! but for PvP are you going to have a network? or are you going to try and rig up a bot system.

Looks good!

My only complaint is that in one of the screens it looks like the guy is left handed?!(cringe)