100 Million Particle test, cycles

42 seconds of 100 million particles (3 vertex triangles). 16 core AMD box, 17 hour bake 250 gig cache to disk, 48 hour render on same 16 core 64 gig machine. Cycles render. Blender 2.69

Thanks for render to www.corvuscomputing.com

which mathematical method you use to follow the physics of clouds of particles?

@gned This is a simple animated double vortex field with a touch of negative gravity. Check the source code if you want to look at the algorithms. I haven’t. :wink: