I used only sculpt tool when making this. I think it’s pretty cool! That was my first time I used it. There is only plane with multires and then I started sculpt.
Oh, and this was my first time I was using Uv-mapping, so it is very crappy and not so good resolution.
But, here it is:
No, it’s not my nose I have tried using fake SSS but I can’t get so powerful results than… Who did that tutorial?
And Could someone now tell me How to use REAL SSS? Is it ssome kind of script or something?
Cyborg Dragon: There is reason why nose is shiny. He put it in to oil for some weird reason. >No, I didn’t touch to those shader-settings or something. But I can fix it out!