I’m trying to convert a photoshop PNG logo into a blender mesh, but I think I’m limited to 10 colors from the materials menu. I ran into some serious problems when I was trying to add too many, so i scaled back.
If I keep hitting the + sign for more materials, will it start over writing old ones to make space? Is there a way I can append to have 11+ materials? I’m also using the material colors as depth markers for later extrusion of the topology for a relief sculpture.
edit: to reply: THANKS! Got it working!