Creation of Man
Pure entry. A displacement texture for footsteps was made in Inkscape+Gimp, the rest was made with Blender using procedural textures.
In some cultures there are tales that humans were made out of mud. In a sense, this process personifies mud.
I tried to sculpt the humans, but oh god, I suck at sculpting. I also tried to pose them in sculpt mode since I wanted to deform them, but that was a bad idea. I should’ve given them some bones instead.