Challenge #883 "Alchemy" (22/05/20) Entries CLOSED

My Entry

  • “The OG’s Of Moonshine”
    Open: Used the MTress add-on for the trees and MakeHuman for the people, also the ground and moon where a few downloaded textures which i merge and mixed together.
    Rendered at 4k with Cycles and 384 samples along with using the AI denoiser.

Ended up turning into more of a Wiccan scene ( with beakers ! ) rather then a Alchemy, but who’s counting :wink:
The bubbles laying in the moonshine where an array of balls dropped to a collision plan, the floating bubbles are a particle simulation along with both fires. The sky, clouds and stars are procedural and used the World properties to add a scattered volume to create the mist (at .015). Did a little playing around in the composition tab, ran the mist into a mixer to control it a little more and used a color-correction node for the main scene.

Heres a shot of the wip i posted above:

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