Yato’s shrine
Pure, eevee, all made in blender, just the sign is painted in gimp, the sign on the donation box is knifed, the rest are procedural textures only, didnt use a toon shader, just freestyle and a simple stretched vorony for the comic lines. I think i get it pretty close.
By fixing the window i guessed it would be nice to get a realistic tealight in it. Here is the final version. Switched to cycles, 512 samples, rendetime <3 min.
BTW, anybody knows why the alpha from gimp is not linear to the alpha in blender, i tired to make the flame more realistic with more transparent but i cant get it working.
yato_shrine8.blend (482.1 KB)
kerzenflamme.xcf (349.5 KB)