“Shades” reminded me of the classic shade from Warcraft 3. I really didn’t like how they interpreted it in World of Warcraft, getting rid of his mouth and generally making him pretty generic looking. I thought it’d be fun to take the old design and make it in a scary semi-realistic style rather than their cartoony art style in the end though:
Pure, sculpted in Blender from a couple of cubes and a ton of voxel remesh, procedural textures and a little bit of vertex paint, rendered in Eevee!