“Conversation”
Open - The background is from Kitbash and characters and body animation are from mixamo. I added some facial animation, the holo emitter, and worked a lot on the hologram effect.
First I the hologram is rendered from the point of view of the light, then the frames of that animation are used as a projected texture from the light in a separate render pass to create the light beams, and a plain white version of the hologram character is used to receive the light, so all the details on her face and clothes are from the texture projected from the light. I added some scanlines as a shader effect on top of the light’s texture.
The main render pass contains everything apart from the hologram light, fog, and character, then the 2 passes are added together with some filters in the compositor to give some glow and blur to the hologram.
Animated version: