Prisoner
Open- Textures, mostly from PolyHaven and Blenderkit skeleton.
It seems I have created a fire hazard with those torches. And also with my laptop because I rendered it at 10,000 samples. (The volumetrics still needed denoising rip)
Prisoner
Open- Textures, mostly from PolyHaven and Blenderkit skeleton.
It seems I have created a fire hazard with those torches. And also with my laptop because I rendered it at 10,000 samples. (The volumetrics still needed denoising rip)