I’m looking in the forums here to find anything about support for higher color depths. For instance, one nice feature of mac pro tools (Shake, Final Cut, etc.) is 16-bit or 32-bit per channel color. I’m currently working on a animation using grayscale but would like to use 16-big gray rather than 8-bit gray. Is this possible in Blender?
use EXR format, half button enabled for 16, disable for 32 bits.