after a very long break of 3D, I’m coming back with the modeling of a ACIII inspired house which contains 2426 polygons up to now. Here are some renders :
I used Blender 2.64 for modeling this.
Right now, I don’t have any problem with the house but I keep trying to figure out how I will manage to unwrap the UVs for it. Will I have to actually separate every single objects to unwrap or keep all of them in one unique object?
Tell me what you think about it, I accept the critics.