Thanks for all the replies! Focused critique, like the forum name, I like that!
Some of my remarks:
RJii: I got the idea from a real location, where the wife of the ruler had s similar small octogonal room to play piano and paint, its a room for the entertanimet of one, not of many. In such a “house” (ie: castle) there would of course be a ball room, or concert hall, or something like that anyways.
The wheels: the sheer mass of a grand piano prevents it from rolling away, and usually the wheels make dents in the floor. The pedals ARE floating above the ground, they hang from the bottom of the piano, you can see the attachment from closer.
I’m still having problems with the windows, they have different colours, but I didn’t want them to be any thinner, since the walls themselves are thick (60cm right now).
pld: moved the texture, hopefully it doesn’t seem to repeat now.
joOngle: yes, photorealism. The colours are less saturated now. I’ll see what I can do about the floor.
coderdave: I decided to change the whole composition, the walls can be seen all the way up to the ceiling. And the foreground walls can’t be seen any more.
RobertT: outside world: done. The odd highlights are from the GI calculation, where the thin edge of the mouldings cast light onto the walls, howvere they are way too bright compared to how thin the edge casting the light is… some Yafray speciality. AA artifacts: final render will be better quality of course. Composition: changed, plus the camera is a bit lower.
-efbie-: I mentioned that I used Yafray with a GI solution (basically, GI is radiosity on a more advanced level). Seems that the colour bleeding isn’t that apparent, I did composit two passes, so maybe the lighting pass sort of “overwrites” the GI pass. Too clean: you’re right, those are details that I should add.
- Some changes not mentioned yet: the candlesticks, music book, a new drawer/table in the background, of a different furniture style. Plus wooden carvings in the back on the walls, which I modelled by hand, though you can barely see them anyways.
-The picture frame is different, the gold leaf is now on the inside and outside borders. I have no idea how to make the painting less flat though. t is situated in such a place that it doesn’t receive any specular highlights from the lamps.
The windows aren’t final yet, I still need to find the right material. And I don’t know why only the area light in the left window seems to create shadows, and not the one in the other window.
NOTE: this is a test render, with only the area light pass, I didn’t have time to render out the GI pass as well. So please do not commment on the lighting in this image!!