Took a small detour from being a 3D generalist earlier this year, but I am back on track.
Software: Blender (cycles), Marvelous Designer, Cascadeur, Embergen, Davinci Resolve, Photoshop
Each shot was rendered on different layers for minimum noise/flickering and maximum clarity. Exported as OpenEXR (16bit) to davinci and all of the compositing and color grading was done there.