I get this error when starting 2.27? “File .Blanguages not found”
I read the release notes
Did I miss something?
thanks
lilo
I get this error when starting 2.27? “File .Blanguages not found”
I read the release notes
Did I miss something?
thanks
lilo
I was just about to post the same thing.
Win98
If I double-click the desktop icon, it launches fine, but if I double-click a .blend file from Windows Explorer (.blend file created in 2.26) I get the error message .BLanguages file not found, and eventually Blender will open, minus the top Info window.
using linux, error on first start?
using linux, error on first start?
yeah same, and no info menu up top…
I copied the .blanguages file (it’s in blender-2.27.blender) into C:\Windows and it runs fine either way now
linux users should probably try copying it to wherever .B.blend lives. Probably ~ but i’m not sure, I don’t use linux
My guess is that they forgot to make blender copy it itself, when it does .B.blend, .Bfont and the rest.
how about saving new user prefs?
mine 227 works absolutely fabulous under win98 lite installation
problems were, however with w_4 and shift_s_3 keyboard shortcuts
maybe developers would consider adding new features at THE END of
existing menus ???
phlip wrote:
I copied the .blanguages file (it’s in blender-2.27.blender) into C:\Windows and it runs fine either way now
linux users should probably try copying it to wherever .B.blend lives. Probably ~ but i’m not sure, I don’t use linux
My guess is that they forgot to make blender copy it itself, when it does .B.blend, .Bfont and the rest.
you are correct, thanks phlip
copy .Blanguages to your home directory ( where .B.blend is)
you will find .Blanguages in the top 2.27 directory, its in a hidden folder so make sure you
have “view all” on
cheers
lilo
I’m using Linux and copying .Blanguages to one’s home directory works fine. At least that is where my .B.blend file lives. My guess is that it would also work if you include the Blender directory on the system Path. I’ll try that later to see if it works.
–zbert
my experience is that I got that error when the working directory was not the blender directory
I’d imagine having blender in the path would work just as well as starting blender from it’s directory
This seems to be a nasty problem with the Windows packaging. This is the first time Blender has needed to reference any external files, so the developers have had a bit of trouble working out the logistics of this (which is really hard when packaging for 7 platforms…)
If anyone else has additional information, please add it to this bug report.