Nuances
(Nuances)
1
shrugs anyone has any idea what could be wrong?
What I am doing different is that I am having it go YZ instead of simply Y. Could that be the reason?
It’s a looping walk in staircases. Loop Stop functions, but I want it to play to the end.
I even tried it all by itself, the animation skips the first few frames wherever I start it.
Kheetor
(Kheetor)
2
I’m not promising we can help but can you post some more info on this? Animation actuator in 2.49b skipping frames?
What I am doing different is that I am having it go YZ instead of simply Y. Could that be the reason?
What do you mean by this? Are you moving the player on that axis?
Nuances
(Nuances)
3
It seems that isn’t it. Loop End skips frames whatever I do. I’m moving the player on a YZ plane so they go up a set of stairs.