I know it’s an experimental release, but none of the export plug-ins work and I need them to. Every time I try to use one, it comes up with its own little set of errors that mean it won’t do it. For example, with 3ds exporter, it claims that the global identifier “os” isn’t defined :\
I have tried to add “import os” to the 3ds export script. No luck.
Alright, it turns out I was adding import os to the wrong file - I was adding it to the export script for Blender 2.49. So the result is successful - by adding import os to the right file (export_3ds.py) I fixed this problem.