Please see the attached and let me know incase im missing any settings. This is ridiculous. I have two meshes , both having subdiv surface modifier at view and render level 2 and only the top one gets rendered. Both are in scene layer 1 and render layer by default selecting all the scene layer and two omni lights and a camera seeing both the meshes. i am confused. looks like a bug in alpha 2. anybody explain pls. Thanks!
Strange indeed…can’t see everything from the screenshot…but maybe…are you using 2 different materials ?..did the “sky” box in Material>Options get checked as that will cause it to render as the sky color (invisible)…or…post the blend file…