how can you read the location of the cursor in 2.5
i mean X Y Z values
Thanks
how can you read the location of the cursor in 2.5
i mean X Y Z values
Thanks
dont know… but you can add an Empty at cursor position, and copy coordinates from that
i need to add an object at the cursor location
where the location is determined by the user in3D viewport
and there must be a way tor eadn the cursor location !
Thanks
Don’t have 2.5 here, but I believe you can find the XYZ values of the 3Dcursor somewhere in the Properties panel of the 3dview.
Btw, is Snap to 3dcursor not helpful for what you need?
found it
ob_new.location = scene.cursor_location # position object at 3d-cursor
salutations