Hi all,
I want to port an old script that convert frame by frame shape keys to real
mesh - a kind of make dupliframes real
This was done with GetRawFromObject()
Does anyone knows how to get raw mesh from animation ?
thanks,
cheers,
/k
Hi all,
I want to port an old script that convert frame by frame shape keys to real
mesh - a kind of make dupliframes real
This was done with GetRawFromObject()
Does anyone knows how to get raw mesh from animation ?
thanks,
cheers,
/k
I believe it is just considered the data portion of the object.
myMesh = myObject.data
This, of course, assumes that myObject is a mesh type object and not a curve or other type object.
There is also another way to get the mesh with the modifier stack applied.
well yes and then have to apply a bunch of matrices to it I guess …
yep, thanks, to_mesh() is working fine