2.5 Game Physics?

Ok, I’ve had blender 2.5 downloaded on my computer for a while now, i haven’t used it much, but one big problem is I can’t find how you make an object have pysics in the game engine, such as rigid body etc. It used to be right in the logic panel, a way that I would much prefer to how they seemed to have changed it. But any help would be great. Thanks.

I guess this is what you’re looking for:

Thanks! That exactly what I was looking for.