In 2.49 it was possible to find the position of a click using the getHitPosition() function, however it or any type of variant doesn’t seem to be working in 2.5.
What was it changed to?
Also, I can get the click’s position in the game window in pixels using .position, however how can I get the same position for objects? Using object.position returns the objects position in 3d space… :spin: