this is my earlier splash contest entry just in high resolution.
Gongrat, cool idea and a preaty good job.
My only critic is that exept the scult evrythings looks new. No scratches, cuts, nothing, like the tools havent been used.
(If I correctly remember, I already see that in blendpolis.)
Anyway keep up the good work.
(sorry for my bad english)
Did you make the gravel with one of your destruction scripts?
no, i only used particle systems and displaced primitives for that.
wow``` nice cool!! is this particle system? how to do that? I love the idea! BI render?
That’s cool. My main question is, how did you create all those little chips of rock scattered around?