I am new to the modeling and surfacing, but have been trying all morning to get this to work and nothing seems to be doing the trick. I have a balloon animal for a commercial I am working on and needed a model of it since keying out an actual one looked horrible. I have the model done, I’ve toyed with some of the animation, and all is fine except the client wants an eye on the face of the balloon. Fine enough, I followed a few tutorials on youtube and other blender community pages but nothing seems to work. If anyone can solve what I am doing wrong that would be fantastic.
I’ve unwrapped part of the model and applied the image to said map, then created a texture for the object that is receiving the image, but it still does not render. I’ve included an image of the current standing of the model as well as my blend file so someone with more experience can take a look at what I’m messing up.