I’ve been using Blender 2.55 on Mac OS 10.6.5 and started to notice a curious inconsistency in the Graph Editor.
At the top of the window the horizontal graph lines match up with the numbers on the side of the editor perfectly, but as you look toward the bottom of the window the horizontal graph lines fall farther and farther out of alignment with each other until the bottom the window where they are almost half a unit out of alignment.
Has anyone else noticed this issue?
It’s not as though ruler number 10 is accurate where ruler number 0 is not. If you reposition the view so that 0 is at the top of the window then the horizontal line will line up with ruler number 0.
Confirmed! Also on a mac. The lines represent the numbers more accurately (I’m checking values in the property window). I’d like to know if any Windows users are experiencing it before we report it.
Incidentally, this only happens on the vertical axis – the negative numbers on the x-axis don’t seem to lose their alignment.
Attached is a blend file that, on my machine, looks like this when I open it:
I’m on Ubuntu 10.04.
It isn’t only negative numbers matter. If you scroll to see only positive/negative you should notice that top screen numbers almost match the grid while numbers at the bottom don’t. So I think numbers/slider alignment scale is different than grid scale in screen space.
No time to switch to WinXP. Maybe later on.