Hello!
My game doesn’t have a name yet. It’s a 2.5D Platform with a fantasy/medieval theme.
I’ve worked in the player mechanics:
-defense (for every enemy attack)
-piercing attack (for enemies with stone or wood skin)
-cutting attack (for enemies with a normal skin)
-kick (break shields, don’t do damage)
-jump/falling attack
The player have a stamina bar, that is used to attack and defend, the defense drains a lot of stamina. If the stamina is too low, the player suffer the total damage.
Here is a test video, with a enemy that i downloaded the model to test the player mechanics:
The game will not be linear and will have 4 different maps (Mines, Dungeons, Forest and Mountains) to explore, in order to release the final map (Castle).
If you wanna know my other games, visit the link: https://jvictorz.itch.io/