2.5D relighting in compositing with Blender

Really cool technique for Environment Lighting based on Angular Map on this site.
http://www.francois-tarlier.com/blog/index.php/2010/04/2-5d-relighting-in-compositing-with-blender-using-spherical-harmonics/
Would be cool to have this as new node in blender for composing… Maybe one of developers would be interested in implementing this. That would be sweet

Here’s a quote from Matt from the comment section of that article: