First time posting. I’ve recently upgraded hardware so I can finally start playing with the newer versions of blender.
In 2.79 the transform controls were in the bottom header and were window independent. I could have the widget set to global move in one window and at the same time have the same bone set to local rotation in another window. Any variation was possible in different windows.
In 2.9 those controls seem to be split apart to different menus and toolbars and the control no longer seems to be per window. If I switch from global to local, it switches all 3d views.
Does anyone know if there is a way to get independent control of the transform orientation and widget display in different windows?